ringleaders: (Default)
Lost Carnival Mods ([personal profile] ringleaders) wrote2016-06-03 11:13 am

FREQUENTLY ASKED QUESTIONS


⇨ NEW METAPLOT FAQ HERE ⇦


GENERAL FAQ
What is this?
This is a panfandom, text-based roleplaying game about an interdimensional travelling carnival.

What is this game about?
Lost Carnival is about a magical, interdimensional travelling carnival and the people who work for it. For a while, it was mostly just about the places the carnival visited and a more subtle overarching plot, but in its second year, the plot has kicked into over time. Now, Lost Carnival is about the Ringmaster and her carnival running away from the Summer and Winter Courts - old enemies that have come back to destroy her and everything she holds dear. Unfortunately, that means you.

New recruits now come in the form of people who have agreed to help her in exchange for a favour, or who have been rescued from imprisonment inflicted by another fae. The type of recruit accepted by the game will vary depending on the type of plot being run at the time.

Is this a horror game? I’m concerned about clowns.
It is not a horror game, and the head mod doesn’t like clowns much either so they will be kept to a respectful minimum. Bad things do happen, and characters are sometimes tormented and tortured (usually by fae), but it isn't a game centered around aggressive grimness. It's the kind of stuff you'd expect to see in regular urban fantasy more than something you'd see in a horror story.

What kind of transformation are we talking about?
The longer characters stay with the carnival, the more they will be changed by its magic physically. At first this just means things like fancy eye colors and claws, but over time in can result in various myth-based changes, usually to do with the work they do in the carnival or with the type of magic they involve themselves with. Transformation can also happen more abruptly and extremely as part of temporary (or not) punishments from the Ringmaster, or as part of abilities or powers the characters have actively asked for. Here is our page that goes into depth about transformations.

What is the time ratio of this game?
Lost Carnival’s time ratio is 1:2, meaning that for every day that passes IC, two days pass OOC.

What kind of content is allowed on the comms?
Most things, as long as they’re warned for. Generally speaking, the sweet spot would lay between PG-13 and R rated in movie terms. Sex is absolutely allowed, but the setting is not intended to be extremely dark, so keeping super explicit content to tasteful, bite sized chunks would be the ideal. Nobody should have to deal with that stuff if they don’t want to. There are a lot of mind control plots, though, and the occasional body horror.

Is fourth walling other characters okay?
Fourth walling means to have your character recognize another character as a fictional entity from a story in their homeworld. Lost Carnival generally would like to avoid this, except for in the case of extremely big name and culturally affecting character, like Superman and Batman, or similar. Of course, you still need permission, even then, and the baseline assumption should always be no. If you aren't sure (even if you have the other player's permission) ask the mods before you fourth wall anyone.

How do I report inappropriate player conduct or alert the mods of a potential applicant’s past unacceptable conduct?
Please speak to the mods privately via the mod contact, and provide as much context and evidence to their poor conduct as possible. For players already in game, anything you consider breaking the rules or the setting can be reported. In the case of seeking a pre-emptive ban for potential applicants, considerable evidence will be required for the mods.

Information that is years old will be considered of lesser importance, unless it is something that will make a large portion of the game uncomfortable like being a bigot towards other players. Information can be supplied anonymously, but doing so will result in it being taken less seriously.

SETTING FAQ
How does my character end up working for the carnival, exactly?
There are two major ways your character can enter the came at the moment. One is that they can be recruited directly by the Ringmaster, and the other is that they can be rescued by the carnival from faerie captivity. It will go something like this:

1) They will stumble upon one of its windows into other worlds in a moment in which they feel particularly lost, needing of escape, or searching for wonder. The link to the carnival appears by bending reality - you’ll find it behind a row of trees that once led someone else, or in a lot on the other side of a doorway that was supposed to lead to your bedroom, or at the end of an underground cavern that impossibly leads outside. During performances it almost always appears to be night time, with foreign stars and multiple alien moons swirling in the skies above.

Common payments from her include additional magical abilities or strength, future assistance with trouble on your homeworld, or large amounts amount of your desired form of treasure. It’s pretty flexible, so just come up with something fun and we can hash it out from there. The one major thing she won’t do is bring back the dead. (Unless the character is a lingering ghost, of course, that's easy.) Once a soul is lost, though, it's gone forever.

2) As of April 2018, the Ringmaster has decided to no longer punish people by demanding years of service for relatively minor infractions. This means that the default assumption is that your character had to sign on willingly - however, there will be occasional special events that will allow people to end up at the carnival against their will with extenuating circumstances that will prevent them from going home. These events will be announced when they occur, but outside of those circumstances, unwilling recruitment can generally not be assumed to occur. If you need help working out a way to have your character work for the carnival, try asking a mod for suggestions.

Unwilling recruitments will mostly come in the form of your character being rescued from fae captivity. These events will be part of a larger plot being run, and the Test Drive Meme would be worked in to the plot. This is a good way to join if you want to get right into the action and don't mind learning things on the go.

What is the Ringmaster like?
It becomes pretty obvious after a little bit of detective work that the Ringmaster is some kind of fae dragon wearing a human guise. In terms of personality, she's mostly what she seems like on the surface. She is a thrill seeker and an entertainer first and foremost, and has complicated relationship with mortal ethics. However, she is rarely intentionally cruel, unless you’ve already crossed her. She is actually far more inclined to be aggressively helpful and supportive to her employees. She does consider herself the authority on what’s best for you.

However, over the game's plot, she has become a lot more uncertain about her decisions. This resulted in her no longer tricking people into working for her, as her distaste for the behaviour of her fellow fae convinced her to behave less like them. She carries a lot of guilt for the pain her actions have inadvertently caused the people she loves, and is now focused on doing everything she can to defend them.

What happens if a character dies?
Death is always permanent, unless your character has purchased a Rebirth from the Ringmaster as part of AC rewards. However, these can only be purchased in advance, as making the spell doable requires a small magical preparation performed any time before the character’s death. This discludes characters that are revived by a player character’s resurrection ability with mod permission, shortly after their death.

What happens if a character is dropped by their player?
There are a few different things that could have happened to result in their character leaving. The ideal would be that they had been around long enough to finish their contract - of course, that is not always going to be possible. For characters who enter the carnival and leave a few months later, the most likely option is that they were sent home by a force outside of the Ringmaster control (she has a deal with some powerful outside entities that allow her to do what she does unscathed), which essentially nullifies the contract with the carnival. These characters can easily be apped again, with or without memories of their first visit.

There are other more plot specific options available to those who don't want to end their stay with something so ambiguous, however. For instance, the character could be returning home for an extended break from their contract as a conscious choice, to return at a later time - the Ringmaster will allow people to go on vacations sometimes, if they seem to need it enough. (This is also what ends up amounting to a canon update.) They could also be plotted to have done something law-breaking enough in the carnival that the Ringmaster punishes them with a long term transfiguration into something inanimate or incapable of self awareness. Or, on the other side, it's theoretically possible to do something fantastic enough for the carnival that she can consider your debt paid early. These aren't the only options, either. Talk to the mods if you'd like your character to leave the game in a way that is a plot relevant, and we can brainstorm ideas.

Characters can also be dropped via death, but only if they have already contributed significantly to the game, have mod permission, and the death is plotted/threaded out. If a character dies in game they cannot be apped again, by that player or anyone else.

Can characters be canon updated?
Yep, this can be done pretty easily just by assuming they went on a vacation back to their homeworld. Of course, they won’t remember the carnival while they are there, and the flow of time-space is mysterious as always.

Is there an in character network for characters to use?
Everyone will be given a magic walkie talkie and their own “frequency” upon joining the carnival. There are functionally unlimited frequencies available on the walkie talkies’ dials, and it can store a limited ‘history’ of received voice messages, and can communicate between dimensions, but besides that they function exactly like a normal walkie talkie and can only be used for voice. They can be hooked up to headset for hands free usage as well. If your character is deaf or mute they will need to ask for some special enchantments in order to use them functionally. Beyond the walkie talkies, text communication is limited to notes being slipped into mail boxes and trailers, notices posted on the community board in the back yard, and passive aggressive post-it notes.

Is there a language barrier?
No, not really. Everyone who enters the carnival is enchanted to speak a particular faeish tongue, and will probably not even realize this at first. Of course, once they do realize they will be capable of pointedly switching to their native tongue if they choose. Words that are culture specific and don’t have a faeish equivalent will come out in the original language. Visitors will only be able to speak faeish temporarily whereas employees will know it as a permanent language after a few days in the carnival.

Where do character live and eat?
Character will usually live in the trailers set up in the “backyard” section of the carnival. Generally speaking workers are divided into roommate pairs and asked to share a trailer between them. Veterans are capable of earning a trailer to themselves, and large workers can sleep in one of a few giant tents. The accommodations and generally comfortable and clean, and some degree of maintenance is done by the cinder spirits. Meals are served at the cookhouse a few times a day, with snacks available in between.

APPLICATIONS FAQ
How many characters can each person play?
Two characters per player - most of the time.

However, long standing players may have the opportunity to app a third character, provided they meet the necessary requirements. Those are: 1) Having a clean AC record extending backward at least three months, consistently achieving activity substantially above the minimum, and 2) is willing and able to raise the base activity requirements for all three of their characters from 10 log comments per month to 20 log comments per month. While playing three characters, this is their new standard AC requirement, until the time they drop back to two characters.

This is not meant to be easily doable, as generally speaking two characters is considered to be sufficient for most players. The third character option is mostly there for players who are consistently going above and beyond activity-wise, and can obviously handle taking on a third. If you are interested in doing this, and have a good activity history, feel free to talk to the mods in order to discuss the possibility.

How long do I have to wait before apping from a brand new canon?
Let’s say one month from its launch date.

What kinds of characters do you allow?
We allow characters from any form of media, as well as OCs, canon AUs, and fandom OCs whose presence won’t infringe upon any of the canon character’s understanding of reality - that is, they can only have met if the canon character’s player agrees, and then it can only be briefly and insignificantly. AUs designed by the players that do not have a canon representation are not allowed. Both canon AUs and fandom OCs are subject to potential rejection if they are disruptive, or if they seem too similar to the original canon for both to played comfortably. For example, having Tony Stark from both the Marvel Cinematic Universe and the Earth 616 comics would be fine. Having Jon Snow from both the books and the television series is not.

Can I app a character who is dead in canon?
Only if you take them from a point prior to their death, or if they exist as a ghost or on screen spirit in whatever canon they are from. Basically, they still need to quality as an active character while dead for them to be applicable. If they are just straight up dead and gone you’ll need to take them from a point where they weren’t. The carnival doesn’t chase after super dead people because that’s weird.

How much canon is required for a character to be appable?
That depends on two factors: 1) Is there likely to be a large amount of new information released about the character in the near future? 2) Do the specifics of any missing information about said character significantly affect the more fleshed out members of the cast? If the answer to both these question is no, you can pretty much app anybody you like as long as the character concept is coherent. If the answer to both these questions is yes, they are probably not appable at this time. If only one answer is yes, it probably depends on the specific context, and you can inquire with the mods to see if said character would be appropriate.

Do my characters need to be humanized?
Nope! Definitely not. Most xeno physiology is going to be completely fine - the only situations where they will need to be tweaked is if they are very large (taller than 15 feet) or if they don’t have a physical body that would be capable of functioning in the game setting. Large characters can just be enchanted to be smaller for their own comfort, and those without bodies can be given a human body, an animal body, or some equivalent that is appropriate to their characters. The only restriction is that these bodies cannot be made of iron or steel, but they can be made from a magical equivalent. When they initially wander into the carnival without a body, they are probably in some manner of spiritual/astral projected form, or in a dream.

Characters that naturally have metallic bodies are allowed only if it is a highly processed steel alloy or some non specific alien metallic substance, as high carbon steel loses much of its anti-fae qualities. Characters with mostly iron bodies will not be invited in the first place.

On that subject, my character has a special food requirement. Can that be obtained?
If they need some kind of magic space material specific to their homeworld, it can be obtained by the Ringmaster, and will be as part of their contract with the carnival. If it’s something easier to obtain, like blood, it will generally be assumed they can take it from carnival guests, though they can also request for the Ringmaster to get that from them as well if they don’t like free range feeding.

Do characters get to keep their powers?
Generally speaking, yeah, characters can keep any powers they have in canon. However, for the purposes of balance, there will be a firm power cap, and anything deemed too powerful or disruptive by the mods will be nerfed. They are explained in more detail here, but here are the basics:

►DESTRUCTIVE POWER: Generally speaking, anything that could destroy the carnival too quickly for anyone to stop them is considered “too much” and will be brought down to a level where it would at least take some time and effort to wreck the game setting.

►HEALING: Instant and mass healing will be brought down to a level where injuries require some recovery afterwards and is always limited by what the receiving player is interested in. Resurrections can be done only with mod permission, and within a very short time of the character’s death.

►INVULNERABILITY: No character can be completely unkillable while in game, even if damaging them is hard. This kind of immortality is considered to be in effect only in their home universe.

►TELEPORTATION: Characters cannot teleport out of the carnival area as it is a pocket dimension. However, if they out and about in one of the visited realms, teleportation will function as normal. They can also obviously teleport around the carnival area.

What does my character get to bring along with them in terms of items and pets?
They can bring along anything that they have on them or that is easily accessible, as long as it isn’t made primarily of iron. High carbon steel is okay, as well as other similar alloys, but soft steel and purer iron is not. However, if they have an important item that is iron that you really want, it can be warded to eliminate its iron properties. Guns, however, are always banned. The Ringmaster just doesn’t want that shit around her workers. Lasers are okay, though.

Any kind of pet is okay, following the same restrictions as the character you are apping. A creature can only be apped in as a “pet” or “companion” if they don’t really have a life outside of their partnership with that character. Mind bonded rider and dragon pairs and the like are acceptable under this rule, whether or not the dragon is sentient, just as long as the pair will not frequently separate or the “main” character of the pair is the major focus.

IMPORTANT: these rules only apply to willing recruitments. If your character is being rescued, they will only have on them what the circumstances allow.

What if my character sneaks iron into the carnival and attacks the Ringmaster with it?
If you attack any member of the carnival with iron, the punishment is death - no questions asked. Either that, or permanent transformation into some manner of subhuman form. Fae don't fuck around when it comes to their iron weakness, and assaulting them with it is the gravest insult and threat one could dish out. Odds are, it will functionally remove the culprit from play.

There is also a soft ban on using iron against any and all fae NPCs, by order of the Ringmaster. Using iron against you fellow fae is considered to be a war crime, and the thought is that if the carnival starts doing that it will only make things harder for them in the long term. That one is more flexible, though.

Can I play more than one character from the same canon?
As long as they aren't specifically BFFs or lovers or any other closely paired or frequently interacting characters, yes you can. Similarly, your characters interacting with each other is fine as long as it's done sensibly. There are no rules against playercesting, it's just a matter of being tasteful about it.
dissonancies: (Default)

[personal profile] dissonancies 2017-10-26 07:16 pm (UTC)(link)
Great, thanks so much! I didn't realize you had other tabletoppers besides Taako, maybe I'll take a peek at their pages~
dissonancies: (Default)

[personal profile] dissonancies 2017-10-26 07:22 pm (UTC)(link)
As a side note, about how often do you guys run TDMs? I know you've got that ball thing going on right now, but it seems like you're pretty far into it at this point.

[personal profile] ordinarycitizen 2017-11-03 01:55 pm (UTC)(link)
I have two questions that are closely tied to one another.

I have these two characters here, Louise and Lottie. Essentially, Lottie was the original who got kidnapped by fairies and Louise was the creature left in the cradle as a replacement and grew up for forty long years without knowing anything. When she learned about Lottie, she decided to steal her from her Keeper, and at their pull-point they're living as mother and daughter in the human world.

My two questions would be:
1. Would it possible for me to app both of them together? Lottie is 3 and thus doesn't really function well in the long run when played independently, and much of what makes Louise fun to play is dependent on Lottie being close by (because she's Lottie's shadow), down to a good deal of her abilities and a lot of her personal issues.
2. Would the whole 'Louise walked off with Lottie without her Keeper having released her' be an issue for the Ringleader, and if so, how would she handle it?

[personal profile] ordinarycitizen 2017-11-03 04:31 pm (UTC)(link)
Yeah, Lottie is a Changeling and Louise is her Fetch.

Louise would definitely sign on willingly, and bring Lottie along for safety reasons. (Some kind of "lesser evil" situation.)

In play, Lottie functions as the reason why Louise is there half the time. She pokes her head into something and Louise rushes after her to protect her, she kind of acts as the proxy through which Louise is involved politically, and so on. They aren't exactly joined at the hip all the time, but they are joined at the hip when there's trouble. Part of that is Louise considering Lottie her adopted daughter, and part of that is much more selfishly that a bit part of her own standing with the local Freehold hinges on Lottie's well-being. And she wouldn't consider the Carnival an out-of-canon situation, strictly, so the same motivations would apply aka she would be strongly motivated to act as Lottie's babysitter and shield her from harm all by herself. A part of why that works so well is that while Lottie has a tendency to misjudge situations and thus get in trouble, she will trust Louise's judgement if she says there's trouble and is as a Darkling pretty good at staying quietly out of sight or at least on the sidelines (and at evading/slithering away), so for parts of such scenes Louise can act independently.

It's no problem if they don't work for your vision of the game, I just wanted to check because the premise sounds really cool.
dressedtothe: (Default)

[personal profile] dressedtothe 2017-11-08 04:53 pm (UTC)(link)
Now that Heartstone Manor is drawing close to its conclusion I have a few questions:

1) If 9S asked the RM if the situation at home is what he heard it was (all YoRHa androids are infected with the logic virus), would she be able to know that and tell him? (The situation is true, just at a much further along canon point)

2) Is it possible for him to sign on for a second contract before he has completed the first? He would like for the RM to cure all the androids of the virus, but if that isn't within the RM's ability, then he wants the total annihilation of all machine lifeforms. All of them. Even the nice ones.

3) Would it be possible to buy a passive regeneration ability rather than a spell that is cast?

I'm thinking of a powerful regeneration spell that would make him hard to kill but would make him easy to take out of commission for a while. For example, if you ripped off his arm and threw it into a furnace, it would take him hours to regenerate it back, and if you did something that would normally kill him (e.g. cut off his head), it might take days for him to come back from that. But he wouldn't die unless you destroyed his Black Box (which is basically his heart). He already has minor regeneration from his nanomachines that's the same as a human healing from a cut on their finger. This would be like majorly improving his nanomachines in a huge way.

Would this be a valid request to the RM and if so, how many points?
likethelight: (347)

[personal profile] likethelight 2017-11-10 02:34 pm (UTC)(link)
A very very tentative question as I very very tentatively consider some things

coughs

For characters who are technically (unwillingly) host to the parasitic memories of another character that arguably has enough backstory to potentially be his own appable character... how is that handled? Does he stay as he is in canon as basically two different people in various states of control over the body or for "no (potential) doubles" rules have that part of him sealed? tl;dr for the canon familiar would Allen still be slowly becoming a Noah/the 14th now that Nea has a lot of canon backstory himself and could theoretically be apped one day. this canon is a mess
Edited 2017-11-10 14:34 (UTC)
likethelight: art by naeuri @ tumblr (351)

[personal profile] likethelight 2017-11-10 02:56 pm (UTC)(link)
Tyki is actually fully awakened as and long-been a Noah and Allen's case is — weird and of course different since he's the special snowflake of the series, and seemingly the only person who's been able to fight it so long and retain himself. They're two very distinct and different characters in his case.

But it sounds like it falls under the same ruleset! So cool, thank you! Just wanted to check since it's weird.
dressedtothe: (holy shit look at that ass)

[personal profile] dressedtothe 2017-11-24 08:11 pm (UTC)(link)
Excellent, thanks!

1) Which point category would this fall under? 9S would definitely ask, so if I submitted to AC rewards would it be safe to say he'd know the answer by the time everyone goes to the moon? Or would it be more likely she'd do it after?

3) It's surrounded by metal (his body), and the box itself is probably similarly metal and other junk. Once it is damaged it will probably be hard to repair in a way that won't mess up his personality or memories (kind of like of your hard drive got corrupted).

I'm guessing this could make it fall under the deadly category. If that is the case, since spells can start simple and be built up into something more powerful, could he get a complex version that just slowly closes large wounds on his synthetic skin/grows it back, before building up into a deadly version which is what I described above?
dressedtothe: (glory to mankind)

[personal profile] dressedtothe 2017-11-24 08:16 pm (UTC)(link)
Alright, thanks!
whattaprick: (Default)

[personal profile] whattaprick 2017-12-07 03:57 pm (UTC)(link)
This is a series of questions about where something I'm considering for Lambert best falls in under the rewards system and how I should request it, because I'm not sure what would be best mechanically. The premise driving this is that events in the Manor have convinced him of the value of stealth abilities, but one obvious problem is that the nightrunner skillset leans towards visual rather than audio concealment.

At the moment, my thinking is he could come at it a few different ways:

a) Ask the Ringmaster for items that prevent eavesdropping, being overheard, etc, but leave it up to her discretion the exact form this takes.

b) Ask the Ringmaster to teach him a spell (simple/complex) that he can cast for his own use -- if any other nightrunners/etc want to be able to use the spell themselves, they'll have to buy it with their own AC points, but this would create a spell with well-defined limits that other characters could learn if they were interested.

c) Ask the Ringmaster to teach him a spell (simple/complex) to enchant objects with some kind of anti-eavesdropping/privacy spell that anyone could use. Since this essentially would constitute an ability to make unlimited magic items, it would have to have some clear limits, like the spell would have to be refreshed after a certain number of uses, the item will break if it's used too much, each use only lasts a set amount of time, etc.

I'm leaning towards b/c because it seems more sustainable; items wouldn't get 'lost' or need to get figured out as drops happen, and most of the work in obtaining the spell would falls on players rather than mods having to roll for an item. Specific limits on the spell could still be mod-imposed.

The questions are:

1. Does any of this sound feasible?
2. Assuming answer to 1 is yes, from a mod perspective, which of these approaches is preferable?
3. What 'tier' of spell would this constitute as?
4. How detailed/mechanistic should the request write-up be, and what limits would you be looking for so it's not OP/gamebreaky?
whattaprick: (Default)

[personal profile] whattaprick 2017-12-12 03:54 pm (UTC)(link)
Thanks for the clarification!

I'd like to explore option (B) a little further. A spell that's dependent on someone else having an object or the same spell to make use of it would have pretty limited utility to Lambert, so how does this sound for a spell description?

"The spell allows the caster to create a temporary 'bubble' of silence in a five-foot radius immediately around them, lasting ten minutes or until their concentration is broken. During this time, no sound can pass out of the bubble, but all sounds within the bubble are audible as normal to anyone inside it. The bubble can move with the caster, but it can only be cast once an hour."

I'm happy to change anything that sounds off about that! If you think it merits being bumped up to 'complex' I can put the points towards that too.
worldlyafflictions: (color002)

[personal profile] worldlyafflictions 2018-01-04 04:25 am (UTC)(link)
HI HELLO

I've been browsing through this game and am interested in apping--I was wondering if there's an established IC world-building explanation for characters who "return" to the Carnival without their memories (due to being apped by a different player). I read through the FAQ and clicked around in the navigation but no explanation on this particular thing popped out to me so apologies if I missed it!
worldlyafflictions: (ch089pg14p6)

[personal profile] worldlyafflictions 2018-01-08 02:26 am (UTC)(link)
Thanks for getting back to me on this! Since it's context sensitive, would it be okay if I said for Shima the ringmaster might be up front about him having been around before if he isn't the type to have a particularly adverse reaction to that idea? I'm planning to have him be a willing contract.

(I'll probably end up asking more questions in his app but SINCE I HAVE YOU HERE...)
everybodypanic: (4)

[personal profile] everybodypanic 2018-01-19 09:30 am (UTC)(link)
Regarding the ban on guns!

Star Guardian Jinx here has two familiars that are almost always with her. They typically look like this, but they can both change into different kinds of guns. A minigun and a.... rocket... launcher... specifically.

Would the familiars be taken away on sight?

Can they still stay with Jinx with just their gun-changing power taken away? (I would be okay with this)

Or would they stay as-is until they get spotted changing into guns.

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